Nathan Martin's profile

level fly through

A simple styled Graveyard Level designed in Unreal Engine. Using a self designed headstone asset and free assets from the unreal engine store. The premise of the level was designed on is a mystery horror game where the player would uncover clues as they explore the graveyard to proceed into a Crypt and venture further into the story. The location is a derelict graveyard deep in a North American forest as night.
level fly through
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level fly through

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